Youare the main character in this book. YOUR adventure begins in a fascinating Victorian house where you meet Lord William Armstrong. He claims to have invented a time machine! Suddenly you find yourself back in the 19th century and you need to save the world from a water shortage. To do so, you will have to solve challenging enigmas and come face-to-face with famous people.Can you save humanity and escape the book? Unfortunately, the idea of time travel creates many paradoxes and maybe the solution is NOW… Escape Adventures - Read / Think / Escape! So, just how do you escape? In the book Readthe introduction to each chapter, and then read the chapter itself. Thinkabout everything you read and see. There are clues everywhere! Escape!Use what you've learnt to find the number you need to break out of each situation. Online Interactive quizzesdesigned to check your understanding of the plot so far. Clues: If you need some help, listen to a downloadable clue. The book also includes explanationsof new vocabulary activitiesfocused on developing vocabulary CLIL content, e.g. history, famous people, industrial revolution, politics Talking points: opportunities to speak Find out more: tasks designed to help you learn more about what you have read
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