Bringing together the research of leading international scholars in the field of digital learning, Designing Effective Digital Learning Environments discusses cutting-edge advancements in digital technology and presents an evidence-informed summary of best practices for effective design principles and implementation within educational settings.Readers will benefit from a synthesis of research evidence from previous meta-analyses on how to design digital environments that support learning, motivation, and collaboration. Divided into eight thematic parts, chapters unpack:An introduction to the design of digital learning environmentsLearning with multimedia, with particular emphasis on digital reading comprehension environments and GeoGebra softwareDigital videos for learning, including dynamic visualizations, instructional videos, and eye movement modeling examplesSimulated realities, including learning with pedagogical agents and immersive virtual reality environmentsGame-based and sensor-based learning in digital environmentsDigital learning in social contexts, including a discussion of CSCL, social media, and audience response systemsDesign of digital classrooms, including flipped classroom approaches and synchronous online learningA concluding section discussing the efficacy and design of digital learning environmentsThis edited volume is an essential read for any scholar, researcher, Ph.D., or Masters student working in the field of digital learning.
AFKD300263
AFKD200263
AFKD100263
Mische byla násilně proměněna v upíra a přišla o domov, lidství i lásku slunečního boha Atroxe. Nyní ji před jistou smrtí zachrání Asar, zjizvený, ale přitažlivý princ z Domu stínu, který ji vytáhne na nebezpečnou výpravu do podsvětí, aby vzkřísili boha smrti. Na cestě plné zkoušek se musí Mische rozhodnout, zda zvolí světlo… nebo věčné zatracení v temnotě.